We’re a lean and nimble creative-tech studio collaborating on purposeful, engaging, thought-provoking projects.
ABOUT US


Ray Interactive is a specialist design studio, leveraging a passion for creative tech to help artists and organisations deliver engaging experiences for their audiences.
Brendan McCarthy and Sam Healy are the core duo behind Ray Interactive. Working at the increasingly complex intersection of computation and creation, we assist artists and organisations to bridge gaps between art, design and technology. Through installations, innovative data visualisation and bespoke software, we are pushing on the ever-blurrier boundary between art and science, while questioning the role of tech in society.
We love the challenge of developing creative works through design, customised software and physical build. Whether we’re supporting an artist in their work or delivering an install for an event, we love collaborating on projects that interweave the artistic and the technical.
CREATIVE COLLABORATION
We provide technical and creative support for artists and creatives who are looking to leverage progressive technology and techniques in their work.
DESIGN & DEVELOPMENT
We’re here to help develop and deliver projects that engage and inform audiences through interactive hybrid experiences (digital & physical)
EXHIBITIONS, TALKS & PRESENTATIONS
Playhouse (of the dead), October 2025
We Out Here Festival, Dorset 2025 – short reel
Tinderbox, Hidden Door, Edinburgh, 2025
Napier University, Edinburgh 2025
Dark Skies, Outer Hebridies 2023
Play, Out of the Blue, Edinburgh 2023
Creative Tech Scotland, Edinburgh 2023
SXSW, Austin, Texas, 2022
Space and Satellites, Inspace, Edinburgh, 2020
Data Lates: ‘1984’ in collaboration with Pip Thornton (Shortlisted for Lumen Prize 2020)
Aberdeen Music Hall, 2019/20
Play Series. Edinburgh International Film Festival, 2018
Paradigm Electronic Arts, Summerhall, 2018
Kelburn Garden Party, 2017
Play Series – Edinburgh International Film Festival, 2017



